Zack is Mine-Control's creator and principal artist. He
was lured out of school in the eleventh grade to start a life of international
computer hacking by a band of Chinese dissidents with a curiously strong desire
to write really bad database software. After squandering his youth folding
origami and writing compilers, he became the Director of Technology at the game
company
Origin
/
Electronic Arts where he helped create Ultima,
Wing Commander, Ultima Online, and a host of other brand-name time-wasters.
Later he started Titanic Entertainment with Jim and Ken where they created,
according to C-Net, "
The
best game of all time that nobody bought." He currently splits his time
between Mine-Control and as a Fellow of the Center for Systems and Synthetic
Biology and the Institute for Cellular and Molecular Biology, University of
Texas at Austin where he investigates his pet theories in molecular biology and
helps
build strange new life forms to amuse and horrify.